Friday, October 17, 2008

The government of Newcomen

Newcomen is an orderly city. The chief official, analogous to a mayor, a duke or a dictator in other cities, is the Magistrate. This position is currently held by "Ironsides" Fairfax, a man known to be scrupulously honest and incorruptible. He has been Magistrate for some years now, having worked his way up through the court system beginning as a simple Pleader, and having taken stints as Judge and Greater Judge. He lets it be known that he does not tolerate association between criminals in what he regards as his city.

The maintenance of law and order in Newcomen is entrusted to a strange organisation known as the Dead Man's Shilling. This secretive organisation, thought by some to predate the city, consists of four hundred men, all utterly dedicated to the Shilling, and is widely known to deal with any attempts at bribery by punishing the bribe-offerer with death, for a first offence. The four hundred Coppers, as they are known, do not speak of the inner mysteries of the Shilling, even with the many apprentices who act as their auxiliaries; they merely assess whether a man has the capacity for loyalty needed to become a Copper. Once a man has taken the Shilling, as the term goes, his sole exit from the brotherhood is by death. It is the proud boast of the Dead Man's Shilling that in all their history, no man has ever deserted. The current leader of the Shilling is their colonel, one "Stoneface" Cromwell, who is held to be humourless and dour, even for a Copper. The Shilling investigates any reports of crime in the city of Newcomen, keeps public order when necessary, and fulfils other functions of a police force. A stipend to the Shilling is paid from the city's coffers, but they are by their own demand independent of the city and free to leave whenever they wish, forfeiting only the payment of their stipend. Even the Magistrate is afraid of the secretive Shilling, but is able to work with them to keep the city orderly.

Wednesday, October 15, 2008

The ways of Wizards

Magic is a mystery, and disturbs most people. After all, who wouldn't be worried by something so arbitrary? However, the following is pretty clear:

All magicians can make illusions easily. Those are insubstantial, but can be worrying anyway, especially if you can't tell that they're illusions.

Real names are important to sorcerors. They'll never let anyone know their real names, and most people won't risk letting a wizard know their name. Since you can't tell who's a wizard, most people go by nicknames.

A wizard is capable of pretty much anything he wants to do. The only real difference is that a more powerful wizard can do it faster.

All wizards agree that while you can draw power from killing, you shouldn't, because it's extraordinarily harmful morally and besides, there aren't enough people to go around.

Sunday, October 5, 2008

For the scared-to-email, and others interested

I'll be at Black Diamond Games on Saturday for their Ding and Dent auction. Feel free to buttonhole me and talk. I'm the one with long hair and a beard.

Just so you can tell which of the many long-haired bearded types I am, look for a fedora-like hat.